Most companies that come to us do not have an image problem. They have a process problem. The renderings get done, but they take too long, they look different from one department to the next, or the knowledge sits with a single person. This is exactly where our consulting starts.
For more than twenty years we have advised industry, product development and marketing on how CAD data becomes reliable imagery. And we do not stop at the recommendation: whatever we design, the same team can also implement. That is what sets us apart from a pure management consultancy.
Not every visualization task needs consulting. Many jobs are pure production, and then you should commission production. Consulting pays off in three situations we see again and again:
Every department renders differently, suppliers deliver varying quality, and the catalogue shows the same product in three visual languages side by side. That is not a design problem, it is a missing standard.
Render times of several hours, scenes nobody but the author can open, materials rebuilt from scratch for every project. The effort grows with every product instead of falling.
Configurator, animation, interactive presentation, AR: the direction is right, but the choice between tools, formats and effort is hard to make. A wrong decision at this level costs more than the entire project.
Our consulting is structured in three areas. In practice they interlock, but each can be commissioned on its own.
Status assessment, target visual language and a concrete roadmap. Plus binding render standards in the sense of a 3D CI that stay consistent across all products and teams and can also be met by external service providers.
New ways to present: animation, interactive configurators, XR and 360 degrees. With creative direction, distinctive render styles and CMF concepts that create impact instead of merely being correct.
We set up your 3D pipeline in house, including libraries, templates and automation. After that we support your team with direct expert help, flexibly drawn from an hourly allowance.
DOSCH DESIGN is an official KeyShot partner, Certified KeyShot Master, Certified KeyShot Studio Professional, Certified KeyShot Studio Materials Specialist and an authorised KeyShot Training Center (2026). These certifications are the reason we do not have to guess on workflow questions. Added to that are more than twenty years of experience developing our own 3D libraries, used worldwide in industry, automotive, medical technology and consumer product development.
Tell us briefly where you stand. We will get back to you within one working day and tell you openly whether consulting is the right route or whether pure production will get you there faster.
Already know what needs to be produced? Then go straight to 3D production. If your team is to take the work on themselves, take a look at training and long-term support.