|DOSCH HDRI: Extreme Hires
High Dynamic Range Images - or HDRI for short are the lighting technology for truly realistic 3D-Design.
The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a degree of realism so far reserved for Hollywood ...
With Dosch Design’s HDRIs your 3D-scenes will look like “a million bucks”: The new product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design- and animation applications.
This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. sun, spot light) with defined shadows - or a cloudy sky/neon lights with diffuse light and "soft" shadows.
But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene. The color of things (e.g. trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model ... likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality.
24 HDR-Images of extremly high resolution are provided in the most widely used formats:
Light-Probe (Angular Map)
Spherical Map (Latitude-Longitude)
All HDRIs are license-free and can therefore be used without any additional cost in all* commercial productions.
(* view License Agreement)
Radiosity - and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.
The HDRIs of this collection are provided in the following resolutions - and are therefore also perfectly suited for background use.
Spherical Map XL - 6248x3124 Pixel
Spherical Map - 2048x1024 Pixel
Light-Probe XL - 4096x4096 Pixel
Light-Probe - 2048x2048 Pixel
Light-Probe Small - 512x512 Pixel
Vertical Cross - 6144x4608 Pixel
Horizontal Cross - 4608x6144 Pixel
Format: .hdr (RADIANCE Image Format) and .exr (Open EXR)
EXR - Spherical Map (2.905,07 MB)
HDRI - Spherical Map (3.354,51 MB)