Tutorials
Tutorials and additional information for DOSCH DESIGN products.
For some of the video tutorials, you will have to install the Tech Smith Video Codec (Camtasia). You can download it here: http://www.techsmith.com/codecs.asp
DOSCH HDRI
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HDRI

General information about HDRI.
(4 MB, PDF-file)
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HDRfinish V1

The manual for Dosch HDRI: HDRfinish V1.
(4,6 MB, PDF-file)
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Using HDRIs in Lightwave 7

A step-by-step tutorial
(0,4 MB, PDF-file)
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"Dosch HDRI: Extreme Hires" in Cinema4D 8.1

Preset-scene to use the HDRIs from "Dosch HDRI: Extreme Hires" directly in Cinema4D Version 8.1 Scene created by Holger Schömann.
Presets (4,1 MB, ZIP-file)
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Using HDRIs in 3ds max

A step-by-step tutorial
Tutorial (1,0 MB, PDF-file)
Sample-Files (1,5 MB, ZIP-file))
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Free HDRI sample files !

Download two free HDRI sample files.
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DOSCH VIZ-IMAGES
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Dosch VizImages: Instructions

(PDF-file)
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Dosch VizImages and M-Color

Instructions on using the Viz-Images products in M-Color from Motive Systems:
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DOSCH LAYER FX
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Dosch LayerFX: Instructions

Tutorial (2,6 MB, PDF-file)
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DOSCH TEXTURES
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Dosch Textures: Animated Water

Tutorial (1,4 MB, PDF-file)
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Texture Aging Tutorial for Photoshop

Learn how to age your own textures directly in Photoshop with the assistance of the DT: Texture Aging Kit (2MB, PDF-file)
Support Files (6 MB, zip-file)
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Character Designer Tutorial for Photoshop

Learn how to create absolutely realistic looking virtual characters by using DT: Character Designer.
Tutorial (2,5MB, PDF-File)
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DOSCH FOR MAYA USERES
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Importing 3D-models into Maya

If a Dosch Design product does not contain the
Maya files, we recommend to import the 3D-models,
using the ".3ds" format.
For best results, please download the free
"Bonus Tools for Maya" from the Alias website
- this contains a brand new 3ds importer.
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Conversion to other 3D-formats
The various 3D-formats (e.g. 3DS, Lightwave, VRML) provided with each Dosch 3D product can be converted into other formats not directly provided on our CD-ROM/DVDs through the use of special third-party 3D-conversion programs.
By means of such a conversion, 3D-models from Dosch Design can be used in just about every quality 3D- or CAD application available in the market. Please note the available 3D-formats, conversion properties and descriptions of each respective tool.
Polytrans
http://www.okino.com/conv/filefrmt.htm?1
Deep Exploration
http://www.righthemisphere.com
3D Object Converter
http://web.t-online.hu/karpo/
In order to convert the provided polygonal 3D-models (e.g. for CAD/CAM) into volume models the following tools can be used:
Geometry Systems - GSI Studio, mesh to NURBS surfaces
http://www.geometrysystems.com
headus, CySlice
http://www.headus.com.au/
inSpeck, Inc.
http://www.inspeck.com/prod-em.html
raindrop geomagic
http://www.geomagic.com/
ParaForm
http://www.paraform.com/
RapidForm
http://www.rapidform.com/product/pro_main.htm |
Polygon Reduction
With the help of the following tools the polygon count of any Dosch Design 3D-model can be reduced -if so desired- to the required target polygon count, for applications like real-time effects, gaming, mobile devices. This enables the user to alter Dosch Design 3D-models in a very individual way for optimal resolution, loading/transmission time etc. in the relevant application.
Polygon Cruncher
http://www.mootools.com
Deep Exploration
http://www.righthemisphere.com
Important:
The http-links above refer the reader to products which Dosch Design has no affiliation with whatsoever. Dosch Design has not been connected to any of these products for promotion, development, sale or any other such business relationship. Dosch Design therefore does not provide support for these tools, and is not responsible for the accuracy of any information provided on the linked web-pages provided above. |
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